Hurt
A gob whose remaining Health is less than 60% of his Max Health gets the hurt status, and suffers a malus to most of his stats. Below 30%, he becomes badly hurt, and the malus is doubled.
A gob whose remaining Health is less than 60% of his Max Health gets the hurt status, and suffers a malus to most of his stats. Below 30%, he becomes badly hurt, and the malus is doubled.