Health
When a gob’s health drops to zero he dies. Additionally, it receives the Hurt status when his health falls below 60% of Max Health and becomes badly hurt below 30%. Your gobs regenerate their health during the Day, or when you Feed them.
When a gob’s health drops to zero he dies. Additionally, it receives the Hurt status when his health falls below 60% of Max Health and becomes badly hurt below 30%. Your gobs regenerate their health during the Day, or when you Feed them.